Project Description
Lucid
Unity/C#
Programming Language
8
Time spent (in weeks)
6
Group size
This project was made during the Making Games (2024) course at IT-University of Copenhagen. We were divided into 6 groups and each of us had our own roles and responsibilities to fulfill.
Our game is a Mystery Puzzle game where you have to discover what is happening within the game with clues given in your surroundings. I had the programmer role and made most of the animations for the game. Besides, I was also one of the narrative designers for the game.
This game has also been accepted into Tomorrow's Awesome Games Showcase as part of 2025 to showcase the game for a wider audience.
Project Reflection
Reflection
Groupwork
Our groupwork worked great as we had good communication and teamwork. Though often we had a bit of bottlenecks when it came to art and development, but that was solved quick by asking about the tasks and how far along we were with them. It seemed that we were all satisfied with the final result of the game.
Individual
Though I only worked with animations for the game I learned that throughout the project that I could have been more proactive in taking more tasks and different onces too. This way I could learn more and widen my experience and expertise in different mechanics when it came to game development.
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